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Society and industry in particular increasingly rely on innovative designs for products and services. Innovation starts with the creativity of individuals; they collaborate in teams, exchange ideas and share knowledge, learning together, informally. Such innovators go through cycles in which new ideas are generated and explored, valued and detailed. But they need appropriate tools to generate ideas, reuse them, take them apart, criticise them, or even reject them.

The ultimate goal of the idSpace project was to build, in prototypical form, the idSpace environment that should come to the aid of distributed teams of innovators who want to collaborate on product design, thereby making use of earlier results by themselves or even others.


The idSpace environment

  • Contains an integrated toolset which help to track and store semantic relationships among conceptual models, which is used to describe ideas, goals, features and values.
  • Exhibits extensible, informal, pluggable pedagogical approaches, which drive specific uses of the platform.
  • Instantiates a flexible, context aware, web-based platform, which forms the substrate for communities of practice to grow, thrive and learn


Watch video tutorials about the idspace platform

Rani Pinchuk: editor of TMQL (Topic Maps Query Language) in the SC34/WG3. A working group of SC34, subcommittee of Joint Technical Committee 1 of the ISO and IEC.

Morpheus idSpace presentation at the session Applications of the TMRA 2009 conference, 11-13 November 2009, Campus Villa Ida, Leipzig, Germany.

idSpace sponsor the TMRA 2009 conference, 11-13 November 2009, Campus Villa Ida, Leipzig, Germany.

You can "meet" idSpace project @ OUNL stand @ Online Educa Berlin 2009, December 2-4 2009, Hotel Intercontinental Berlin.

"Methods & Tools for Computer-Supported Collaborative Creativity Process" By Symeon Retalis, University of Piraeus, Greece, at Online Educa Berlin 2009, Friday, 16:30-18:00, December 4, 2009.